Spell
NormalXyz Revenge
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2708
If your opponent controls a face-up Xyz Monster that has Xyz Material: Target 1 Xyz monster in your Graveyard; Special Summon it, then detach 1 Xyz Material from a monster your opponent controls and attach it to that monster as an Xyz Material. You can only activate 1 "Xyz Revenge" per turn.
Xyz Revenge — Power Evaluation
Final Score: 45 ± 8 · Confidence: Medium
- Intrinsic: 45 · Deck: 44 · Meta: provisional
- Primary role: Recovery/Recursion
Why it scores here
Xyz Revenge is a conditional spell: it needs an opponent's face-up Xyz monster carrying material and a target Xyz monster in your Graveyard. When both are present it revives that Xyz and moves one of the opponent's materials onto it, so it converts a dead Graveyard Xyz into a live body and removes fuel from the opponent. The score reflects that conversion and the one-slot cost, and is capped by the two-condition activation and the absence of combo data. The card's Xyz-only text and the high-ATK-style stat line earned no points.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Needs a live opponent Xyz with material plus a Xyz in your Graveyard, so it is not reliably live in most hands (text, inferred). |
| Combo & Conversion | 35 | No recorded boards (appearances 0), so conversion rests on the text: revive plus a material swap, roughly one body of value (inferred). |
| Resource Economy | 60 | Spends one card and yields one revived Xyz monster, a net +1 body; the opponent loses a material, not a card (text, inferred). |
| Effect & Interaction | 40 | Strips one material from an opponent's Xyz, weakening its material-based effects, but does not negate or destroy anything (text, inferred). |
| Material Utility | 5 | A spell with no body of its own, so it contributes almost nothing as material (text, verified). |
| Resilience & Flexibility | 30 | A spell that depends on a specific opponent board state, so a single negate or a missing condition ends it (inferred). |
| Deck-Building Efficiency | 70 | One copy in each of 11 decks, no garnet or lock, and only one slot is needed (decks, observed). |
Calculation
Weight profile: Recovery/Recursion only; no secondary blend (no secondary role assigned). Intrinsic ≈ 45, Deck ≈ 44, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Revives a Graveyard Xyz monster and removes a material from an opponent's Xyz in one activation
- Costs one slot with no garnet or self-lock
- Present in 11 recent decks across 4 archetypes (1 copy each)
Weaknesses
- Requires an opponent Xyz with material on the field before it can activate
- Needs a Xyz monster in your Graveyard as well
- Spell that cannot produce material or pressure on its own
Counters / choke points
- Negation of the activation
- Removing the opponent's Xyz monster or its material before activation
Best use
Situational Xyz recovery and material swing in Xyz-heavy lines. Decks: Red-Eyes, Kashtira, Archfiend, Utopia. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: revive a Xyz from the Graveyard, then move one material from the opponent's monster to it, once per turn; Present in 11 recent decks, 1 copy each, all in the main deck
- Observed: Deck co-occurrence with Red-Eyes and Kashtira staples (81.8%), which reflects archetype staples rather than this card alone
- Inferred: Usable as a recursion and material-swing tool when the opponent controls an Xyz with material; Conditional activation lowers accessibility compared with a generic spell
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); archetype inclusion inferred from the 11-deck sample only






